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Field Events

Jumping events

Long jump

Available to all age groups. Athletes sprint and jump from a take-off board into a sand pit. Distance is measured from the board to the nearest mark in the sand.

High jump

Introduced at 9s and above. Athletes clear a horizontal bar, which is progressively raised. The Fosbury Flop technique is used.

Triple jump

Introduced at 11s and above. A hop, step and jump sequence. Consistency and technique count as much as distance.

Throwing events

Shot put

Available to all age groups (6s+). A weighted ball is pushed from the shoulder. Shot weights increase with each age group.

Discus

Available to all age groups (6s+). A disc thrown from within a cage. Discus weights increase with age.

Javelin

Introduced at 11s and above. Strict safety procedures apply — athletes wait behind the throwing line, no retrieving while others throw.

Implement weights

Specific weights and distances follow LANSW Rules of Competition.

How field events are run

Field events work best with 4 parent helpers per age group:

HelperResponsibility
Age Manager / Helper 1Calls athletes, judges fouls, records results
Helper 2Pulls tape measure, reads result aloud
Helper 3Retrieves discus/shot, rakes sandpit, adjusts high jump bar
Helper 4Marks landing spot, adjusts high jump bar and mats

See Field Event Roles for full instructions.